Sorcery Codex — Cheat Sheet
Keyword & Rules Quick Reference
Keyword abilities
Basic abilities (all units)
Regions & locations
Turn structure
Start phase — all your cards untap; start-of-turn triggers resolve.
Main phase — cast spells, activate abilities, move & attack; only here, only when storyline is empty.
End phase — end-of-turn triggers; damage heals; wards stay; hand limit not applied unless effect says so.